Engineering Projects in XCOM 2 can be done by Engineers in the Proving Ground within the Avenger. The Projects improve aspects of your ships, improve the quality of Weapons and Armor and generally make you more powerful. Below is a table of Engineering Projects, their costs and time to complete, along with their effects. For XCOM 2 on the PC, a GameFAQs message board topic titled 'Soldier builds for legendary runs'. These XCOM 2 cheat codes work with the console for all PC / Mac versions of the game including the Steam and non-Steam versions. Commands from all official DLCs (such as War of the Chosen) are also included. The console in XCOM 2 can be enabled by adding -allowconsole to your game's launch options.
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XCOM 2 is a near-endlessly complicated game, full of systems and mechanics that have to be understood and managed if you want to succeed. Of course, with something like this, it’s usually the small stuff that will trip you up, and lead to you failing a mission, or tossing your mouse on the ground in frustration. One of these seemingly simple things that is nonetheless important to understand is how to climb buildings and get onto the roof.
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XCOM 2 doesn’t really tell you how to do this, instead expecting you to just know, or scan through the multitude of key bindings to find out. Basically all you have to do to get your troops onto a roof, climbing nearby ladders or other objects, is to zoom out and select the available spot.
To zoom out you just scroll the mouse wheel up, then scroll down to zoom back in and get back to the ground floor. It’s a little backward from what you might be used to doing, but it kind of makes sense in that you are scrolling up to move up to a higher floor, and down to do the opposite.
If your soldier is within walking/running distance of the spot on the roof, you will see the usual blue or yellow outline denoting where they can move. Right click as you normally do and the soldier will do the rest, finding the ladder or other object, and climbing it to reach the roof. From there you can set up some really great ambushes, snipe enemies, or just act as a lookout, as the higher vantage point will really extend your view distance.
To get back down you usually don’t even have to scroll your mouse as XCOM 2 will simply show you the available spots on the ground. Select where you want to go and, once again, the soldier will do the rest.
XCOM 2 is available now on PC. For other tips check out our beginner’s guide, or how to keep your soldiers alive.
- This article was updated on:April 17th, 2017
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GAME DEALSGet Twitch Prime For Free Right Now and get in-game items, rewards, and free gamesGiveFacility Command Documentation
givefacility [facility id] [avenger/map index]Avenger
This console command will give you the facility with the specified ID at the specified position. See commands.gg/xcom2/givefacility for facility IDs and position IDs (3-14). If there is an existing facility, debris, or ongoing construction at the position you specify, This console command will not do anything. The game may not update instantly after using This console command - switching screens (e.g. going into the Geoscape and back) will apply changes.
Facility ID | The ID of the facility you wish to create. | ||||||||||||
Avenger/Map Index | The index to place the facility at. Avenger indexes:
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Examples
Find below working examples of the GiveFacility command.
GiveFacility AdvancedWarfareCenter 14
This command would build an Advanced Warfare Center in the bottom right corner of the Avenger (map index 14), provided there isn't already something there.
GiveFacility UFODefense 7
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This console command would place a UFO Defence Facility at Avenger index 7 (upper left middle).